This is the events platform for Tokyo Roleplaying Society and the tabletop communities around it: one-shot games at group-run game days and at partner venues. You need an account to join or run a game, and signing up takes about a minute.
Everything here belongs to a group — Tokyo Roleplaying Society, KaijuCon, and any community that sets up shop on the platform. Join a group to get its announcements, see its events first, and be reachable by @mention in its game discussions. Any member can start a group for their own city, venue or scene; a site admin reviews it before it goes live.
A game day is an in-person event run by a group, with one or more time periods (afternoon, evening…). Each period has tables ("slots") where facilitators run one-shot games — no experience or preparation needed unless the game says otherwise.
Some groups have partner venues with bookable spaces. Besides game days, a facilitator can request a space for a game of their own on any open day; the venue's calendar shows what's free, and a manager confirms the booking. Those games appear alongside game-day games in the listings.
Sign in (email magic link, Discord, LINE, or the Tavern forum), browse the games, pick one, and hit Join. Your account is how you get reminders, waitlist updates, cancellation notices, and replies to your comments. Bringing a friend? Facilitators can allow guests, and organizers can add walk-ins by name at the venue.
If a game is full you can join the waitlist. When a seat opens you're confirmed automatically, in order — you'll get an email and an in-app notification.
Anyone can facilitate! Open the Facilitator Portal, pick an open slot on a game day (or request a space at a partner venue), and submit your game. An organizer reviews it; once approved, your table shows as reserved while you finish the listing, and you announce it when it's ready to open for signups. Every game states its table language — English, Japanese, or either — so people can find one they're comfortable at.
Most game days are free and open. Some special events (like conventions) require a ticket — those pages show a notice and a link to get one.
Be kind, help newcomers, and support the venue (order a drink!). If you can't make it, cancel early so waitlisted participants get your seat. Facilitators may use safety tools — check each game's content notes.
Approving and announcing are separate steps. Once a game is approved, its table shows as Reserved on the event page with the facilitator's name, so everyone can see the slot is taken. When the facilitator (or an organizer) presses Announce on the game's page, the full listing goes public, signups open, and it's cross-posted to the group's Discord where one is set up. The extra step lets facilitators polish the listing before it goes live.
Use the Delete game button — it's on the game's page and on the Facilitator Portal's Your games list. It works at any stage, frees up the slot for another facilitator, and automatically notifies any participants who had joined. The button is visible to the game's facilitator and to organizers.
Open the game's page and press Leave. Your seat goes to the first person on the waitlist automatically. Please cancel as early as you can — some events lock cancellations in the final hours before the game starts, and after that you'll need to message the facilitator or an organizer.
A verified email lets us match you to ticketed and members-only events, and makes sure reminders, waitlist promotions, and cancellation notices actually reach you. If you signed in with a magic link you're already verified; Discord and LINE sign-ins can add and verify an email from the profile page.
Click your avatar in the top-right and choose Profile. You can set your display name, photo, a short self-intro, social handles, and play-style tags — those appear on your public member page.
Everyone who joined gets an in-app notification (and an email where possible) right away. If the wider game day is still on, you can pick another open table on the same page.